Con Amore

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Con Amore

Postby Waytfm » Sat Apr 07, 2012 3:49 pm

Con Amore is a romantic, slice of life, visual novel that is currently in the works. It's set in a music university in Italy. We're still pretty new so we don't have a lot of details for you, but if it sounds like something you'd be interested in, feel free to check it out.

We're located at http://rainydaystudios.org
Last edited by Waytfm on Tue Jan 01, 2013 7:33 am, edited 1 time in total.
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Re: Con Amore

Postby Hamadyne » Sat Apr 07, 2012 4:38 pm

Sorry, but as you can read in the announcements for this forum, this is meant for Somnova developer projects only. Best of luck to your project, though!

EDIT: Worthington and Merlyn have given the green light for this thread.
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Re: Con Amore

Postby Malkav » Sun Apr 08, 2012 12:06 am

How very interesting; I'd certainly pitch in, but I'm afraid that my suddenly busy schedule will make me a very poor candidate ;) as it is, I've not even been able to continue with my own little "mini-novel". I wish you the best of luck, though, and should my situation relax, I'll most certainly apply to assist you.
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Re: Con Amore

Postby Waytfm » Sun Apr 08, 2012 2:04 am

You're always welcome to. :) Thanks for the interest.
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Re: Con Amore

Postby Exbo » Sun Apr 08, 2012 6:45 am

I'd be glad to help, but I don't have very much experience with much except for managing peace within people.
What exactly does an editor do? I never understood.
I'd be glad to help though.
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Re: Con Amore

Postby Waytfm » Sun Apr 08, 2012 7:28 am

An editor would read over the script and check for grammar errors, flow, style, etc. they basically proofread what the writers write. If you have a good head for grammar, you're welcome to apply.

We're still in the brainstorming process, so any actual editing wouldn't be for a while.
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Re: Con Amore

Postby TheLastMelody » Sun Apr 08, 2012 1:43 pm

Waytfm wrote:An editor would read over the script and check for grammar errors, flow, style, etc. they basically proofread what the writers write. If you have a good head for grammar, you're welcome to apply.

We're still in the brainstorming process, so any actual editing wouldn't be for a while.

So what do you guys need?
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Re: Con Amore

Postby Waytfm » Sun Apr 08, 2012 1:56 pm

Anything and everything... Maybe a copy of the Necromicon :mrgreen:
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Re: Con Amore

Postby TheLastMelody » Sun Apr 08, 2012 5:53 pm

Waytfm wrote:Anything and everything... Maybe a copy of the Necromicon :mrgreen:

I can get a copy of Necronomicon from my local library, they have one, I lent it some months ago.
And where do I apply? Found it.
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Re: Con Amore

Postby notop » Sun Apr 08, 2012 6:17 pm

Waytfm wrote:An editor would read over the script and check for grammar errors, flow, style, etc. they basically proofread what the writers write. If you have a good head for grammar, you're welcome to apply.

We're still in the brainstorming process, so any actual editing wouldn't be for a while.


Even though they wouldn't do anything for a while, you're still accepting applications for editors, yes?
I'm usually keen on grammar and spelling, so that's probably what I'd be best at. I'm not particularly useful at programming and whatnot. I've tried it and, though functional, was very very... Not pretty to look at code-wise. And I have no recording equipment, so I cannot be a composer, either.

Anyway! I'll probably submit an application sometime over the next couple of days. Anything I can do to help.
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Re: Con Amore

Postby Waytfm » Sun Apr 08, 2012 6:25 pm

That's fine. Feel free to apply whenever and for whatever.
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Re: Con Amore

Postby notop » Sun Apr 08, 2012 6:35 pm

That was very quick. I'm surprised. I'll try and get on it now, since you were so prompt. :P
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Re: Con Amore

Postby TheLastMelody » Sun Apr 08, 2012 6:40 pm

Do you want me to get the copy of Necronomicon?
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Re: Con Amore

Postby Waytfm » Sun Apr 08, 2012 6:52 pm

Nah. On second thought, summoning Cthulhu would probably backfire in the long run.
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Re: Con Amore

Postby TheLastMelody » Sun Apr 08, 2012 7:00 pm

Waytfm wrote:Nah. On second thought, summoning Cthulhu would probably backfire in the long run.

But it contains other summoning rituals too. Different deities and an entity called "The Watcher"(I think it was).
I'll take that as a no then XD
The Last Melody wrote:The past doesn't forgive, it only teaches.

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Re: Con Amore

Postby Zarich » Sun Apr 08, 2012 7:05 pm

Chtulhu is a little too heavy. Try Cthylla first. Cthulhu and guys like Nyarlathotep and Hastur are too heavy
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Re: Con Amore

Postby Malkav » Sun Apr 08, 2012 7:32 pm

TheLastMelody wrote:and an entity called "The Watcher"(I think it was)


Saw this, read this instead, and immediately went to gather summoning supplies.
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Re: Con Amore

Postby TheLastMelody » Sun Apr 08, 2012 7:41 pm

Malkav wrote:
TheLastMelody wrote:and an entity called "The Watcher"(I think it was)


Saw this, read this instead, and immediately went to gather summoning supplies.

*Palmface*
The Last Melody wrote:The past doesn't forgive, it only teaches.

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Re: Con Amore

Postby Merlyn_LeRoy » Sun Apr 08, 2012 10:13 pm

Malkav wrote:
TheLastMelody wrote:and an entity called "The Watcher"(I think it was)


Saw this, read this instead, and immediately went to gather summoning supplies.


Not quite as fun as this, though.
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Re: Con Amore

Postby MrBackpack » Sun Apr 08, 2012 11:21 pm

As one of the Devs for this project, I have a copy of the Necronomicon and all the supplied that we may or may not need.
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